Initial Response |
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The specifics of an
initial response to a blowout is dependent on many factors. For example; on or
offshore">
Initial Response The specifics of an
initial response to a blowout is dependent on many factors. For example; on or
offshore">
Initial Response The specifics of an
initial response to a blowout is dependent on many factors. For example; on or
offshore">
Initial Response The specifics of an
initial response to a blowout is dependent on many factors. For example; on or
offshore, geographic location, type of rig, remote or near third party population center,
the local environmental and political sensitivity, the blowout fluids (oil, gas, water)
and their exit points (underground, underwater, to atmosphere), initial causalities,
missing persons, threat to third parties, severity and so forth. Many of the general
tasks that need to be addressed, however, are common. For example: INITIAL
ON-SCENE TASKS INITIAL
OFF-SCENE TASKS Declare
the emergency to onsite personnel Receive notice from field location Ensure
safety of personnel and third parties Activate Emergency Response Team Coordinate
onsite resources, SAR, Medevac Activate Crisis Support Team (if necessary) Notify
Emergency Response Coordinator Activate Emergency Control Room Establish
essential crew roster Coordinate &
mobilize initial off-scene support Evacuate
or downman per SOP SAR, medevac,
evacuation, firefighting Establish
onsite command post (CP) Make Set
up on-scene command Agencies, partners, families, first responders Evaluate
situation and report same Hold initial
incident briefing Document
safety procedures Define Initial
Action Plans Establish
exclusion, hot, warm zones Mobilize Maintain
well site security from third parties Oil spill, blowout control, environmental Ignite well if
necessary for safety or pollution Activate Source
Control Team as required Protect
property, apply firewater (if necessary) Make initial on-scene assessment Initial
On-scene Commander turn over control to Emergency Response Team for solution Take over on-scene command |